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Sonic adventure mods12/18/2022 ![]() Either way, these problems don't ruin the game - they only add an occasional element of unwelcome frustration. Some of the worst instances of bad camerawork have been fixed for the US release, but some problems still remain. Collision problems can also result in Sonic's untimely demise, sometimes causing Sonic to careen straight through a normally solid wall. Most of the time, the camera doesn't get in the way of play, but it's annoyingly spastic in tight areas, and it can get caught under floors and behind walls, sometimes resulting in unnecessary deaths. The game's camera is the most notable issue, but collision problems occasionally show up, as well. While its level design almost never ceases to amuse, Sonic does have a few signs of rushed production that directly affect gameplay. New to the US version of Sonic Adventure is an Internet-based Chao trading system, which lets people trade Chao over the phone lines. While really just a diversion, the Chao simulation is surprisingly interesting and fun to play around with, especially if you trade and compete with friends. You can even mate them by linking two VMUs together. You can work on your Chao's stats by downloading them into a VMU and helping them though a mini-adventure of their own. Each Chao is rated in swimming, flying, running, and strength - numbers that come into play in the Chao racing game in the Station Square breeding area. The Chao learn from Sonic and his friends, grow, lay new eggs, and genetically diversify. Taking a cue from the NiGHTS's Nightopian A-Life simulation, the game lets players hatch these adorable, tear-headed creatures from eggs in three breeding areas scattered throughout the game. However, the most interesting minigames center on the slow process of raising Chao. From the game's impressive snowboarding sequence in the Icecap Zone to the bumper car race in Twinkle Park, Sonic Adventure is constantly putting new spins on its speed fixation. ![]() The game's few bosses are well done and inventive, but they only seem to whet the player's appetite for more - or at least more difficult ones.As is fashionable these days, Sonic Adventure is also chock-full of minigames. Yes, fast - Sonic is easily the fastest 3D platformer to date, setting the game apart from the largely collection- and exploration-based games that fill the market. Even with the characters' respective play differences, Sonic Adventure's design is very straightforward and linear, so the game is always fast and fun. While Sonic's game is roughly twice as long and a far more thrilling ride, each character's game is fun in its own way. Finally, hidden throughout the field areas are items that enhance the characters' abilities, allowing them to access new areas. The field areas are inhabited by various people to talk to, and they contain no enemies other than the game's bosses. The large adventure fields are more exploratory in nature and tie together the action stages. Knuckles' levels, on the other hand, center around Knuckles' search through various levels for shards of the Master Emerald. Sonic's levels play exactly as they did in the 2D Sonic games, but a 3D element has been added. Each action stage is entirely self-contained, with play mechanics varying from character to character. The action stages are, as the name implies, action oriented. Sonic Adventure's levels come in two flavors - action stages and adventure fields. Several flashbacks are interspersed throughout each of the characters' adventures to explain the back story, but the whole picture is not revealed to the player until the game has been completed with all six characters. Tails seeks to become more than Sonic's sidekick Knuckles searches for shards of the shattered Master Emerald Amy protects a small bird Big chases his amphibious friend and Robotnik's E-102 Gamma sets out to relieve the world of his robotic kindred. Five additional characters also become caught up in the fight against Robotnik and Chaos, and each character has his own agenda. Robotnik begins scouring the world for the elusive gems, sparking the interest of Sonic. ![]() To reach his full destructive potential, Chaos must absorb the seven Chaos Emeralds. In his journeys he stumbled on Chaos, the water-based God of Destruction. Robotnik began to look elsewhere for world-conquering gear. Having been failed time and time again by technology, Dr. Yes - Sonic is back in classic form after an all-too-long hiatus. It keeps the linearity and structure of a 2D game and brings, for the first time, real speed to a 3D platformer. Sonic Adventure simultaneously is and is not one of these games. Every once in a while, a game comes along that redefines a genre and sends the gaming scene in a new direction for years to come.
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